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Bright Ideas - Program
Using Cell Phones!This game should only be played in very safe neighborhoods or on Girl Guide Camp Sites where there is no risk to the girls! Divide the girls into teams of 3 or 4 Make sure each team has a cell phone and make sure that everyone (including leaders) have all the cell phone numbers written down. Each team needs paper and pen to write the clues down as they get them. In advance of the game place clues around the neighbourhood that the girls will have to find these could be at parents homes, or on fences etc. where the home owners are aware, or at stores who agree to hold the clues. If possible have the people at the place deliver the clue verbally to the first team. Each team has to write a description, address or or take something back to identify that they actually found each clue. Different Ways to play: One at a time: (only works if you only have 2 or 3 teams) Start the first team out by giving them the first clue to a place where they will find the second clue. When they have found the second clue they phone the second team and read the first clue to them. They take the second clue with them (have a sign to indicate that this is the place). Team one then looks for the second item and team two starts looking for the first item. When team two finds the first item they call team three, and when team one finds the second item they call team one again. Set a firm time limit for the activity, making sure that everyone can be back before darkness sets in. If a team is late leaders should call them on the cell and arrange for them meet the girls and bring them back. Everyone starts at once: Have a starting point for each team. Set up a grid of clue points so that each team knows who they are to call and when:
You would have the cell phone numbers written on the grid. When Team 1 finds Clue 1 they would call the team that is to find Clue 1(Team 4) on the second round, when Team 2 finds Clue 2 they would call the team that is to find Clue 2 (Team 3) on the second round, when Team 3 finds Clue 3 they would call the team that is find Clue 3 (Team 2)on the second round and when Team 4 finds Clue 4 they would call the team that is to find the Clue 4 ont he second round (Team 1) Continue the same for the other rounds. Again, have a firm finishing time and if a team is late the leaders call and find the girls and bring them back. There is a set of clues for each team. Have the girls find the first clue on their list, and then call back to the leaders to get their second clue, and when they find that they call back to get their third clue and so on. At the end of this version have each team explain where they went and what they found to the other teams. Back to Bright Ideas - Program main page Back to Bright Ideas main page
Girl Guides of Canada-Guides du Canada Vision, Mission, Values, Promise and Law
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